#include "MenuState.h"


MenuState::MenuState(void)
{
}


MenuState::~MenuState(void)
{
}

void MenuState::Enter( void )
{

}
void MenuState::Exit( void )
{

}
bool MenuState::Input(void)
{
	return true;
}
void MenuState::Update(float fElapsedTime)
{

}
void MenuState::Render(void)
{

}